Wednesday 26 September 2012

Games Night: Another Day in Asp

There's been a fair amount of rain in my part of the world over the last few days, which meant that one of the Dogs couldn't make it to continue sorting out the problems of the Hope Mission. Instead, Patrick volunteered to run a one-shot in the town of Asp for mine and David's characters using Lamentations of the Flame Princess.

I continued with two of my three LotFP characters that I used the last time Patrick ran a one-shot, and David had a character he had used previously. So the party was:
  • Charley Shortbread: one-eyed Specialist, Level 2. Comes up with overly complicated plans that get shot down by everyone. He seems to be very much in favour of stabbing first and asking questions later. (me)
  • Chastity Glean: first level Fighter. 19 years old, arms are full sleeves of tattoos and scars, short mohawk on top. Her stats are pretty much in the middle, except for STR 16 which gives her a distinct advantage in melee. 8HP don't hurt either. (me)
  • Aleph: androgynous female Cleric of Namco. Level 4! David created a table during play to interpret the will of Namco (the God of Idle Pursuits).
In total we got about 150XP between us all night. And killed somewhere in the region of 20 men. We rolled high on a lot of early melee - it's easy to forget sometimes just how quickly combat runs. At one point Patrick had to remind us that we had killed six men in the span of about 18 seconds. We had taken a job of investigating a dungeon beneath an abandoned bakery for evidence of a conspiracy against the town.

We seemed to interpret this as: kill everything that moves. Patrick gives the option to describe what happens when we kill someone in combat. This lead to ever-increasing descriptions of gore and mayhem, that started with the first guy that we met in the dungeon. His beheading fountained us in blood, and the red that spilled from his comrades soon meant that we were three comrades at arms, running through the dungeon dripping blood everywhere we went.

Patrick: "7! OK, that's enough to kill him, what happens?"
Me: "I jump and force the blade down and right through his chest, skewering his heart!"
Patrick laughs.

Patrick: "6! He's a goner, what happens?"
Me: "I disembowel him, stabbing in and twisting the blade all the way across to the back his spine!"
Patrick laughs, uneasily.

Patrick: "So he hits you for 1, but simultaneously you hit him for 7, he's dead.....What happens?"
Me: "So, his morningstar glances off my armour... And then I move to slash him, but at the last second flick his morningstar up and it smacks him square in his face. It crushes his nose and embeds all the way back to his brain."
Patrick laughs, then stops. Then shakes his head.

We didn't find anything in terms of treasure - Patrick said it was there, XP all over the place in the form of treasure, but we were too busy running from one encounter to the next. We got eight silver pieces in total.

Namco only knows what will happen when I join him for his game with my nephew tomorrow...

3 comments:

  1. Always stop to loot! Geez rookies. ;p

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  2. Ha! After the first decapitation it was like one long chase sequence. We did find three man-sized statues with jewels for eyes, but had a big suspicion that they were cursed...

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  3. Yeah, I can see that. I men the curse part. But the not looting everything else, not so much.

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