Wednesday 1 August 2012

Games Night: Yoon-Suin

noisms has already written about one aspect of last night's Yoon-Suin escapades, the loss of our devoted teenage retainer Dev. We all miss him very much. It was a strange sort of evening, our initial plan to get back to the dungeon and take some names was thwarted by running into some bandits.

We killed several of them easily enough, but a few escaped on horseback and another was our prisoner for a short time before he escaped as well. We know the name of the bandit leader, and perhaps we will have to do something about him sooner or later, but it was decided that we should push on to Sangmengzhang.

Some dwarf skeletons in armour nearly killed one of the PCs, and so we retreated out of the dungeon to rest up for a few days. We went back in, where we were promptly attacked by a horde of cockroaches. Escape on a flimsy raft across a deep lake of glow-in-the-dark jellyfish worked well; as we reached the far bank we tried to take out some giant lungfish that were stirring in a cave. Even this was beyond us, but eventually they ran and we licked our wounds.

For two minutes, until a giant slug oozed out of the lake and chased us into a corridor. Thank heaven for doors.

I'm beginning to find out more about my character. Eki Ulele is a slug-man magic-user. He has 3HP when at full health (more on this in a second), and the spells he knows are only borderline useful most of the time - although Charm has worked out quite well. He tends to think quickly, is more often than not an optimist (at least with others' lives). He is prone to rage and violent acts against unarmed opponents, possibly as an overcompensating reaction to his caste - his desire to adventure is atypical for slug-men - and possibly as a result of his upbringing, having a father-mother who was utterly indifferent to him.

I'm almost halfway towards levelling up, and next time we really need to find some treasure to make that happen. I did some back of the napkin maths and realised that an attack by someone with a d4 weapon has a probability of nearly 30% of knocking me out (if not outright killing me). For someone with a d6 weapon that probability jumps to almost 40%. Given that most things we meet have attacks at that level (at the moment) this is very, very bad.

No comments:

Post a Comment